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12-15-06, 05:01 AM   #41
ravagernl
Proceritate Corporis
Premium Member
AddOn Author - Click to view addons
Join Date: Feb 2006
Posts: 1,176
Alt rightclick the party frame, and unselect "Hide party fram in raid".
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12-15-06, 05:11 AM   #42
Kega
A Defias Bandit
Join Date: Dec 2006
Posts: 2
Do i feel stupid now
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12-15-06, 05:16 AM   #43
Romie
A Deviate Faerie Dragon
Join Date: Nov 2006
Posts: 10
anyone know how i get rid of this annoying player options tooltip when i click on someone on the ag unit frames. kinda annoying being a healer as it over laps 3-4 people.
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12-16-06, 12:41 PM   #44
modguy
A Defias Bandit
Join Date: Dec 2006
Posts: 3
ag_unitframes party pets

I still can't figure out how to display party pets. I can't see health bars for the hunter's pets in my party.
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12-17-06, 10:39 AM   #45
Maegrette
A Murloc Raider
Join Date: Dec 2006
Posts: 9
I'm also still not getting party pets to show. For my fellow healers waiting for a fix for this issue, I do have a tip. Use the focus target frame, drag it over to join your party frames, and set /focus on the most important pet. You'll have to reacquire the focus target occasionally, but it's better than not being able to see the pet at all.

Also, I had a weird issue with one of my characters. I have two dwarf priests, one level 60, one level 39. The level 60 character, when in a 4- or 5-member group, cannot click-target the 4th person. (Click targeting works fine for the player frame and the 2nd. 3rd, and 5th group members.) The level 39 character does not have this problem - she can click target all group members. I suspect this has something to do with sUnitFrames or oRA2, since these are the only two mods the level 60 has loaded that the level 39 does not. I will try to test this further, but as it requires at least three other patient and cooperative people to join a group and sit around while I mess with my UI, it might take a while.
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12-17-06, 05:01 PM   #46
modguy
A Defias Bandit
Join Date: Dec 2006
Posts: 3
party pets continued

We are not alone with this party pet problem, I've talked with many people now who have the same issue. I'm amazed this hasn't been fixed yet, this is a huge problem with this mod.

Thank you for the targeting tip, I will try that.
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01-03-07, 04:36 AM   #47
sonofgloin
A Deviate Faerie Dragon
Join Date: Dec 2006
Posts: 18
call me an idiot (plz dont ) but i cant find an option to hide the frames when in a raid.

sure i checked "hide party frame when in raid" but that still leaves my own and my pets frame. i use grid for raiddisplay (setup to only display in raids) and i would like to use the same screenspace for ag_unitframes (with needler portraits) when solo or in party.

am i missing something here or should i make it a feature request ?
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01-06-07, 12:20 PM   #48
ZeroKnowledge
A Defias Bandit
Join Date: Feb 2006
Posts: 3
Since version r23628 my combo points are not showing up on the target frame. Have i missed an option to activate them or is this feature broken?
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01-06-07, 01:09 PM   #49
Kthull
A Kobold Labourer
Join Date: Oct 2006
Posts: 1
Originally Posted by modguy
We are not alone with this party pet problem, I've talked with many people now who have the same issue. I'm amazed this hasn't been fixed yet, this is a huge problem with this mod.
It's blizzard's fault, a problem with their secure templates, it'll be fixed when wow 2.0.2 is released.
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01-10-07, 04:02 PM   #50
sonix
A Defias Bandit
 
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Join Date: Jan 2007
Posts: 2
is there any way to disable the ctrl+rightclick dropdown menus?
i want to use ag_unitframes with clique and i want clique to control that action.
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01-11-07, 06:51 AM   #51
Litvan
A Murloc Raider
Join Date: Jan 2006
Posts: 7
I was just wondering.. ever since enemy cast-bar can be displayed in the bottom now... I can't see my combo points (playing a rogue)... did combo points go awol or?? is there a way I can get combo points back without disabling the enemy cast bar (with is useful for knowing when to kick the target to interrupt spellcasting)
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01-11-07, 07:49 AM   #52
Colton
A Fallenroot Satyr
 
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Join Date: Oct 2006
Posts: 20
I thought they had disappeared too, but I had the target castbar hidden which in turn hid the combo points as well...
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- Colton
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01-11-07, 08:13 AM   #53
Gungolf
A Fallenroot Satyr
Join Date: Mar 2006
Posts: 23
Although the new castbar is nice I miss the good old Blizz cast bar because it is bigger and more easily trackable as a healer. The small, integrated castbar just doesn't pop out to make me see I'm actually casting or my cast has been canceled and I have to start over.

Solution: open ag_Defaults.lua and look for:

Code:
BlizzCastbar = false,
and change it to:

Code:
BlizzCastbar = true,
There is the good old Blizz cast bar! At least I hope so (can't check it at work... ).
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01-11-07, 08:33 AM   #54
Litvan
A Murloc Raider
Join Date: Jan 2006
Posts: 7
doesn't solve my missing 5 circles for combo points :P


never mind.. updated it again (ty aceupdater) and they're now below the cast bar

Last edited by Litvan : 01-11-07 at 08:58 AM.
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01-11-07, 09:30 AM   #55
Diurnos
A Cyclonian
AddOn Compiler - Click to view compilations
Join Date: Aug 2006
Posts: 45
i would love to see the casting bars on top of the target frames instead of beneath m, now to wait till the site is up ^^
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01-11-07, 10:26 AM   #56
Skan
A Deviate Faerie Dragon
Join Date: Jul 2006
Posts: 19
My god! Fix the damn Party pets!

Decided to give aG a try as I'm switching a lot of stuff to ace2... Came from x-perl I did, and I still cannot believe, after looking back through a few posts, that party pets isn't showing!

I think I'll stick to x-perl with my main UI's and aG for general muckin around..
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01-11-07, 10:57 AM   #57
Maegrette
A Murloc Raider
Join Date: Dec 2006
Posts: 9
To Skan and anyone else who needs to see party pets: Some time ago a temporary fix was put in for the party pet issue (the authors are working on a permanent solution, but apparently it's not so easy to implement as it might seem). Type:

/aguf pettest

This will put the petbars in the middle of the screen, and you can then drag them to wherever you would like to see them. It is still occasionally buggy (sometimes a pet's bar shows twice if another pet leaves the group; I had a pet's name disappear once after he was died and then ressed; and the petframes will not hide in a raid with the rest of the UI) but as a healer, I have never had a problem using this feature to keep my party's pets alive.

To the authors of this mod: You rock. Even with things not completely stable post-2.0, this has become my favorite unit frames package. You have made a complete convert of me from Discord.
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01-11-07, 03:10 PM   #58
Tsunami
A Defias Bandit
Join Date: Jan 2007
Posts: 2
Is there any /slash command to turn on/off raid frame's ?
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01-11-07, 03:25 PM   #59
Honen
A Deviate Faerie Dragon
Join Date: Mar 2006
Posts: 13
/aguf config

Should bring up a menu for you to turn them off
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01-11-07, 07:23 PM   #60
Roane
A Theradrim Guardian
Join Date: Jan 2006
Posts: 66
Originally Posted by Maegrette
Some time ago a temporary fix was put in for the party pet issue (the authors are working on a permanent solution, but apparently it's not so easy to implement as it might seem). Type:

/aguf pettest
I just noticed this and was excited to try it, but have had no luck. It says that there is no such AGUF command when I try. This is with the latest version available on wowace.com/files. Any ideas?
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WoWInterface » AddOns, Compilations, Macros » AddOn Search/Requests » ag_unitframes


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