Originally Posted by sacrife
Question #2:
I've skinned the default buff buttons, debuff buttons and weapon enchant buttons, however I cant figure out how to skin the consolidated buff button.
- Alternatively: What's the name of the consolidated buff texture from the mpq?
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Interface\BUTTONS\BuffConsolidation.blp
Also, this might help...
Code:
--[[
ConsolidatedBuffs - The frame
ConsolidatedBuffsCount - The string
ConsolidatedBuffsIcon - The icon
]]
ConsolidatedBuffsIcon:SetTexture("Path\\ToYour\\Texture")
ConsolidatedBuffsIcon:SetTexCoord(0, 1, 0, 1) -- Depending on how you make the image
Since the original image has two icons in it, you need to either make an equally sized double-icon image to replace it, or set the texture coordinates.