Originally Posted by Gello
It would save a lot of work, and a lot of kb, if I could ditch the extra baggage on item id's and just deal with the base item.
So let me know, do you use the same items with different enchants?
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Was thinking you might be able to write some sub-set item lib. So store items entirely (5 element table or whatever), then make some simple comparison/lookup funcs to compare items. Get best match and so on. Each table field matched would add a point to it's score, and you return the item with highest score. Something like that.