Hey there.
I'm trying to make my Texture pack Patch 4.3 ready, but i'm struggeling with the purple tinting they implemented to the Reforging, transmogrify and Void Storage Frames.
I tried to recolor them using SetVertexColor, but it doesnt seem to work.
Code:
<Frame name="TransmogrifyFrame" toplevel="true" parent="UIParent" hidden="true" enableMouse="true">
<Size x="338" y="424"/>
<Frames>
<DressUpModel name="TransmogrifyModelFrame" inherits="ModelWithControlsTemplate">
<Layers>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture name="$parentMarbleBg" file="Interface\FrameGeneral\UI-Background-Marble" horizTile="true" vertTile="true" setAllPoints="true"/>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="2">
<Texture setAllPoints="true">
<Color r="0.302" g="0.102" b="0.204" a="0.5"/>
</Texture>
</Layer>
(whole xml:
click)
I read a bit about $parent and so i concluded the tetures name should be "TransmogrifyFrameMarbleBg". Tried to change the color with setverteycolor, but it didnt change anything. I also tried to copy the whole xml file and then change the color code, which did not work either. I guess i'm doing it totally wrong? :X