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06-24-10, 03:04 PM   #1
ffcloud2000
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dum dum dummmmmmmmmm
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06-24-10, 04:00 PM   #2
Cladhaire
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Before there's too much speculation, I should specify that although there is an issue with server traffic at the moment and Blizzard are taking action to resolve it on their end, GearScore and addons like it that use the inspection API will continue to function, but they may need to be a bit more conservative about the number of inspect calls they are making.
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06-24-10, 04:37 PM   #3
Sythalin
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It's not the end of GearScore and the like. The problem is that so many players use it as a staple of who's "good" nowadays that it's bogging down the process. As Cladhaire said, they'll just have to throttle their checks now to reasonable levels. I think everyone will notice a drastic improvement in performance while in Dalaran as well.

GearScore will still be a requirement to play WoW, sorry to say.
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06-24-10, 06:33 PM   #4
Chimaine
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Originally Posted by ChaosInc View Post
GearScore will still be a requirement to play WoW, sorry to say.
Well now, that would be some news to me
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06-24-10, 10:45 PM   #5
toddimer
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In the short term, gearscore is probably going to break other addons. 99% chance, in fact. I've had users report that gearscore blocks the inspect API, failing to properly relinquish it correctly until it finishes a round of profiling. After this change, that block could span multiple timeout attempts. I hope they change that architecture sooner than later, to relinquish control of the inspect API after each transaction like a good little addon.

In the long term, I wonder what changes are coming to the actual API calls. It would be fantastic to receive success/ignore codes after requesting inspect data, have functions to check the current status/timer on the inspect API, and generally have proper facilities in place to "play nice" with the blizzard servers.

This should be an interesting conversation to follow.
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06-24-10, 10:55 PM   #6
toddimer
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Do we have an ETA on when these rolling restarts will commence?

My addon is completely reliant on the inspect API. While It's designed as a single-threaded-apartment-model system, and therefore timeout safe, I'd still appreciate a guesstimate (or official #) for when to expect potential bug reports to come in.

I'm also extremely curious what the server-side numbers are going to be. I would hate to burst the server every 1/5/10 seconds if it's just going to have to parse & ignore the requests; it would also suck to make requests every 29 seconds if the timeout is 30 seconds :P
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06-25-10, 02:16 AM   #7
Cladhaire
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Originally Posted by toddimer View Post
Do we have an ETA on when these rolling restarts will commence?

My addon is completely reliant on the inspect API. While It's designed as a single-threaded-apartment-model system, and therefore timeout safe, I'd still appreciate a guesstimate (or official #) for when to expect potential bug reports to come in.
No, it'll happen when it happens.

I'm also extremely curious what the server-side numbers are going to be. I would hate to burst the server every 1/5/10 seconds if it's just going to have to parse & ignore the requests; it would also suck to make requests every 29 seconds if the timeout is 30 seconds :P
As I understand it the numbers will probably change over time as they tweak to get it to reasonable values. There's not all that much more I can say other than that.
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06-25-10, 03:04 AM   #8
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Originally Posted by toddimer View Post
Do we have an ETA on when these rolling restarts will commence?

My addon is completely reliant on the inspect API. While It's designed as a single-threaded-apartment-model system, and therefore timeout safe, I'd still appreciate a guesstimate (or official #) for when to expect potential bug reports to come in.

I'm also extremely curious what the server-side numbers are going to be. I would hate to burst the server every 1/5/10 seconds if it's just going to have to parse & ignore the requests; it would also suck to make requests every 29 seconds if the timeout is 30 seconds :P
Keep in mind that any sort of throttling to the inspect UI will also 'break' the default one. I'd be surprised if it was 30 seconds, probably will end up around 5 - 10 seconds.
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06-24-10, 11:35 PM   #9
ricks322
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Originally Posted by ChaosInc View Post
GearScore will still be a requirement to play WoW, sorry to say.
Wow that is really a shame, I guess I will have to quit playing then.

The whole concept of an addon that tells you that a player is good depending on what number he has, a number that is determined by ???

Who decides that one piece of gear is better than another? You could just as easy say that the ilevel is the way to pick good gear.
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06-24-10, 11:58 PM   #10
toddimer
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I really hope we can keep this discussion foccused on mechanics and implications of the inspection facilities of the wow api.

If you want to talk about gearscore, feel free to contribute to any of these other conversations:

http://forums.worldofwarcraft.com/th...78348839&sid=1
http://forums.worldofwarcraft.com/th...52677110&sid=1
http://forums.worldofwarcraft.com/th...52507042&sid=1
http://forums.worldofwarcraft.com/th...60027897&sid=1
http://forums.worldofwarcraft.com/th...59987870&sid=1
http://www.wowinterface.com/download...5&so=#comments
http://www.wowinterface.com/download...5&so=#comments
http://gearscoreaddon.com/forums/
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WoWInterface » Site Forums » News » 3.3.5 Inspect Issue


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