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03-15-11, 05:36 PM   #341
Aprikot
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Originally Posted by zork View Post
What font?
Looks like Expressway Rg Bold. I have a copy from Skullflower's UI.
 
03-15-11, 09:38 PM   #342
khangg
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Originally Posted by Aprikot View Post
Looks like Expressway Rg Bold. I have a copy from Skullflower's UI.
That it would be. I got mine from the same place. Can't use any UI without it anymore.
 
03-16-11, 01:19 AM   #343
zork
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Well it's not a freefont. To bad.
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03-16-11, 08:17 AM   #344
Kayja
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Just finishing up my unit frames and I'm not really sure where to put the pet frame. Because of the design & layout it's really hard to fit another frame in. Thinking of maybe just merging it into the player frame but thinking that might overcomplicate it. Had to 'shop some parts of the UFs into the picture below as I couldn't get them all to show at once. Any suggestions for the pet frame placement?

 
03-16-11, 12:24 PM   #345
zork
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Castbar icons are a must. You know why.
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03-16-11, 01:00 PM   #346
Aftermathhqt
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Originally Posted by zork View Post
Castbar icons are a must. You know why.
Jupp indeed, on Focus, Target.
 
03-16-11, 01:19 PM   #347
Kayja
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Done although still not sure why!

 
03-16-11, 02:09 PM   #348
Abdiel123
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Not happy with the font, any ideas? Any other ideas also welcome.
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03-16-11, 02:27 PM   #349
Sniffles
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Hihi, I moved to the dark side. Pixel Font <33



Need Ideas and Feedback
 
03-16-11, 03:16 PM   #350
Oraknathal
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Originally Posted by Sniffles View Post
Hihi, I moved to the dark side. Pixel Font <33



Need Ideas and Feedback
which font is that?
 
03-16-11, 03:57 PM   #351
Aftermathhqt
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Originally Posted by Sniffles View Post
Hihi, I moved to the dark side. Pixel Font <33



Need Ideas and Feedback
Noes, pixel fonts :<

Anyways.. here is my having some fun with

UIFrameFade and added class colors on buffs. like 2(h < classcolor) 1(m < classcolor)

 
03-16-11, 04:13 PM   #352
Aprikot
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Originally Posted by Abdiel123 View Post
Not happy with the font, any ideas? Any other ideas also welcome.
Myriad Condensed Web (AKA "ABF"), Expressway, an PT Sans Narrow Bold are some of my favs for WoW.

http://www.google.com/webfonts/ is worth a peek.
 
03-16-11, 04:13 PM   #353
Sniffles
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Originally Posted by Oraknathal View Post
which font is that?
Hooge0655 (Numbers)
Semplice Regular (Text)
 
03-17-11, 06:03 AM   #354
sakurakira
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Originally Posted by Kayja View Post
Done although still not sure why!

Even though knowing how to read means we just read things without really thinking about it, it's the same reason that STOP signs are all the same: a bright red octagon. Red is a warning color, and the octagon is unique to the STOP sign (in America at least). It's mentally faster to process a color or a shape instead of reading something.

Regarding WoW, it's not as important to have them in your own cast bar, as it is on the target. You need to be able to quickly see casts that need interrupting in the heat of battle (or very bad non-interruptible casts), and icons are the best for that.

I like the textures you use btw. However, you don't think all of that stuff is too cluttered at the bottom of your screen? Or is your main focus to show detailed UFs while still preserving screen real estate?


I will add though, I have a shaman also and I find it really irritating that 3 of the heals all have the same icon with just a slight color variation -_-.
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03-17-11, 06:40 AM   #355
Kayja
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Originally Posted by sakurakira View Post
Even though knowing how to read means we just read things without really thinking about it, it's the same reason that STOP signs are all the same: a bright red octagon. Red is a warning color, and the octagon is unique to the STOP sign (in America at least). It's mentally faster to process a color or a shape instead of reading something.
That's a good point, I never really thought about it that way... which is suprising for me as I'm a raider and I like anything that improves my reaction time. In fact thinking about it, it'll probably help immediately on Twilight Council when I have to interrupt Harden Skin, as I find I keep interrupting the other ability that boss does due to not having time to read the text. Thanks!

I like the textures you use btw. However, you don't think all of that stuff is too cluttered at the bottom of your screen? Or is your main focus to show detailed UFs while still preserving screen real estate?
Aye, that is one of the main reasons. I don't PvP at all, just raid, so screen space is extremely important to me, as is the ability to look at one section of the UI that is close to my character and get all the information I need. The texture is by zork, I used to use his Diablo layout over a year back and loved the texture so much that I use it for all my personal-only addons.

The layouts of the UI different for my characters though since I don't raid on all of them, only my Shaman has close knit UF's like that, and since I have profiling in my oUF layout I can have them positioned and styled differently for each character.

I will add though, I have a shaman also and I find it really irritating that 3 of the heals all have the same icon with just a slight color variation -_-.
Yeah this is highly annoying, in fact I might add some custom textures for the 3 heals that share the icons to help differentiate them better at some point. It's the same for the "Call of the ..." and weapon imbues, I can imagine color blind people having issues with those abilities due them all being the same texture and only a color seperates them.

Thank you for your input!
 
03-17-11, 12:42 PM   #356
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Originally Posted by Dreadlorde View Post
OOC, Combat, More Combat. The only thing that needs 'fixing' is the stupid casting bar spark in stuf. I can't find an option to turn it off.
It's somewhere in Stuf's castbar options. Player -> castbar -> and I think you have to set the opacity of some color to 0% here.
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Last edited by Seerah : 03-17-11 at 01:53 PM. Reason: moved out of the gallery thread. -Seerah
 
03-17-11, 03:31 PM   #357
Aftermathhqt
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Fixed Combat Text ;> looks super awsome, chould not be happier.

What do you think?

 
03-17-11, 07:14 PM   #358
Dawn
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I think you shouldn't really use blizzards default combat text.
It's to big, to spammy, impossible to customize (positions, etc). xCT is fine for all of that.
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03-17-11, 07:34 PM   #359
Kendian
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Originally Posted by Dawn View Post
I think you shouldn't really use blizzards default combat text.
It's to big, to spammy, impossible to customize (positions, etc). xCT is fine for all of that.
I second that. That being said, looking at the UI as a whole, the combat text fits~
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Last edited by Kendian : 03-17-11 at 07:36 PM.
 
03-17-11, 10:32 PM   #360
Dawn
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Originally Posted by Kendian View Post
I second that. That being said, looking at the UI as a whole, the combat text fits~
The position, possibly. It's way to big, though.
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