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12-04-09, 10:02 AM   #1601
nightcracker
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Originally Posted by pHishr View Post
The font which says: ncbags and 50g is blurry, so is your unitframe font, but it's not a pixel one.

Sorry if I come off as a dick atm, I just raged at one of my friends for being such a ****ty teammate.

edit: plus I think that the normal font is kinda bad :/ since it easily gets blurry
You're not coming off as a dick, I rather have feedback than nothing at all! And I'm working on the ncBags font right now, but the unit frames I didn't even start on, they are just p3lim's as a filler. Unit frames are still on my todo list.
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12-04-09, 12:16 PM   #1602
Taryble
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@Sec

StUF's config is "smart" - which means it hides some things if the character you're currently on doesn't have an option for them. The "Dispel Icon" in StUF is the most obvious of these - if your class doesn't have some sort of dispel (poison, magic, curse, etc) then the Dispel Icon option in StUF's config hides itself.
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12-04-09, 04:42 PM   #1603
Sec
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Originally Posted by nightcracker View Post
In fact(Is is infact or in fact?), they poke out on both sides
EDIT: You're right. Fixed now. Also fixed screenshot quality so I don't make myself look like a fool in the future. ^^"

@ sakurakira: The font used is "Myriad Condensed Web". I think it was defaultly available in SharedMedia, where it goes by the file name "ABF".

@ Taryble: HA! Thank you so much for shedding light on the mystery! That would certainly explain why I couldn't see a config setting while on my Warlock, but there was one when checking my Paladin.

Last edited by Sec : 12-04-09 at 04:54 PM.
 
12-05-09, 06:09 AM   #1604
Wimpface
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Been working on this for a few months, starting to feel like it's done. Overall layout was come up with by Blinky and I'd like to thank him a ****load for providing me with his media/LitePanels.



* = Modified by me.
oUF
oUF Sepz*
sepzChat*
tBuffs*
rActionBarStyler*
rActionButtonStyler
LitePanels*
sepzMiniMap*
sepzStats*
DingETA*
LynLocation*
TourGuide
pMap*
caelNamePlates*
DXE
aTooltip*
There are more but those are the ones I remember at the top of my head.

-Wimpface/Sepz.
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12-05-09, 06:13 AM   #1605
Ferous
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Originally Posted by Wimpface View Post
Been working on this for a few months, starting to feel like it's done. Overall layout was come up with by Blinky and I'd like to thank him a ****load for providing me with his media/LitePanels.



* = Modified by me.

There are more but those are the ones I remember at the top of my head.

-Wimpface/Sepz.

very very very nice looking :O /clap

I like it alot
 
12-05-09, 07:22 AM   #1606
Wimpface
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Originally Posted by Ferous View Post
very very very nice looking :O /clap

I like it alot
Those words coming from you Ferous means, like, A LOT seeing as you're one of the few UI creators I look up to.

Any CC while you're at it? 8D
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12-05-09, 09:29 AM   #1607
Dawn
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I like it, very clean look.

Some things I would tweak on raidframes - class coloured names instead of healthbars, move the name a few pixel down.
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12-05-09, 10:21 AM   #1608
Wimpface
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Originally Posted by Dawn View Post
I like it, very clean look.

Some things I would tweak on raidframes - class coloured names instead of healthbars, move the name a few pixel down.
I've been thinking of that, but as I'm levling this shaman to be yet another healer (My 4th, yes! \o/) I'm moving my raid frames to the middle and MissingHP will take the spot in the middle so the name text stays where it's at.

I like the classcolored healthbars as it gives me a quicker view of classes than just names, but since my Player/Target frames aren't classcolored I'll look into it and see how it feels.

Cheers, Dawn!
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12-05-09, 10:46 AM   #1609
Dawn
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Yeah, after all it's a matter of taste, I just don't like to much "colors" concentrated in one spot. I find it a bit distracting, personally.
Couldn't tell you more, since it's an out of combat shot.
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12-05-09, 11:00 AM   #1610
Wimpface
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Originally Posted by Dawn View Post
Yeah, after all it's a matter of taste, I just don't like to much "colors" concentrated in one spot. I find it a bit distracting, personally.
Couldn't tell you more, since it's an out of combat shot.
I've not gotten around to changing it yet, but I can give you an in-combat shot soon!
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12-05-09, 04:44 PM   #1611
Ferous
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Originally Posted by Wimpface View Post
Those words coming from you Ferous means, like, A LOT seeing as you're one of the few UI creators I look up to.

Any CC while you're at it? 8D
It looks real good Like dawn said, I would make the raid frames all one color and make the text class colored so its more uniform. Also makes healing a bit easier as well but that is all preference.

I can't really say anything else about it, i like it alot and hoping to see some kind of upload? :O

-Ferous
 
12-05-09, 05:51 PM   #1612
pHishr
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Originally Posted by Ferous View Post
It looks real good Like dawn said, I would make the raid frames all one color and make the text class colored so its more uniform. Also makes healing a bit easier as well but that is all preference.

-snip-

-Ferous
While I do agree that the raid should be one color, I think that instead of coloring names, you should color the power bar by class, that way it would match the unitframes aswell

Also Wimpface, LONG TIME NO SEE

edit: I dunno what the thing on top off your player frame is, but it should be moved since it kinda unbalances the player versus target frame :/

All in all, I actually find it to be one of my fav's :3

Last edited by pHishr : 12-05-09 at 05:55 PM. Reason: i cant believe you're reading this
 
12-05-09, 05:53 PM   #1613
Zagrei
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RE: Screen Shots of your UI

Well, here's mine! It is just a modified FujiUI to fit my needs, so I can't take any credit. I added to and removed from their UI, but the original is still pretty slick. Check out their UI!



P.S. All of the action bars and UF hide when OOC, Full HP/Mana, and No Target (a feature I added ;D)

Last edited by Zagrei : 12-05-09 at 05:55 PM. Reason: Picture was the wrong size :P
 
12-05-09, 06:12 PM   #1614
Ferous
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Originally Posted by pHishr View Post

edit: I dunno what the thing on top off your player frame is, but it should be moved since it kinda unbalances the player versus target frame :/
I agree with this as well. Seems kind of off and doesn't fit the whole scheme of things. But other than that, great job
 
12-05-09, 08:32 PM   #1615
pHishr
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Aren't my raid frames the most gorgeous ones you've seen?

http://img4.imageshack.us/img4/6678/...0609031806.jpg
 
12-05-09, 08:51 PM   #1616
MidgetMage55
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So gorgeous I'm all misty from the experience. You've changed my life forever.

**hug**
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12-05-09, 08:54 PM   #1617
Ferous
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Originally Posted by pHishr View Post
Aren't my raid frames the most gorgeous ones you've seen?

http://img4.imageshack.us/img4/6678/...0609031806.jpg
You haven't set them up yet :P Suggestion? Where your player and target UFs are at, have your raid exactly in the same spot but to the right, opposite to where your target and player stuff is at. That would give it good balance
 
12-05-09, 09:08 PM   #1618
pHishr
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Originally Posted by Ferous View Post
You haven't set them up yet :P Suggestion? Where your player and target UFs are at, have your raid exactly in the same spot but to the right, opposite to where your target and player stuff is at. That would give it good balance
Aye, I dunno which raid frames I am gonna use though :/ I'm still so used to PB3's :<
 
12-05-09, 09:47 PM   #1619
Soulofsin_007
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Originally Posted by pHishr View Post
Aren't my raid frames the most gorgeous ones you've seen?

http://img4.imageshack.us/img4/6678/...0609031806.jpg
Off topic: whats wrong with that orc?

On topic:
Combat



Out of combat
 
12-06-09, 12:09 AM   #1620
Ferous
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Originally Posted by pHishr View Post
Aye, I dunno which raid frames I am gonna use though :/ I'm still so used to PB3's :<
Stuf is just as configurable for the raid frames as PB3 or PB4, it just takes a HUGE learning curve on how to do it but after a while I finally figured it out and you can make them look like pretty much anything at all.
 

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