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01-23-11, 01:15 PM   #1
Haleth
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Very simple poison reminder, complete?

I got tired of always forgetting to poison my weapons on my rogue so I wrote this.

Code:
local f = CreateFrame("Frame")
f:RegisterEvent("PLAYER_REGEN_DISABLED")
f:SetScript("OnEvent", function()
	local hasMainHandEnchant, _, _, hasOffHandEnchant = GetWeaponEnchantInfo()
	if not hasMainHandEnchant or not hasOffHandEnchant then
		DEFAULT_CHAT_FRAME:AddMessage("FreeUI: |cffffffffReapply poisons.|r", FreeUI.class.r, FreeUI.class.g, FreeUI.class.b)
	end
end)
It's working just fine, but I'm wondering if it's missing anything obvious before I upload it. I know it's not checking for fishing poles but hey, who fights with their fishing pole equipped.
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01-23-11, 07:05 PM   #2
nightcracker
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Since when do all classes use poisons? I would put the block of code in an if checking for the players class.

Also no need for FreeUI.class.r, FreeUI.class.g, FreeUI.class.b, since the player will always be a rogue (just hardcode them color values).
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