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08-28-18, 05:41 AM   #1
Krainz
A Wyrmkin Dreamwalker
Join Date: Oct 2016
Posts: 57
Using UIFrameFadeIn/Out to hide UIParent no longer hides the map and quest objectives

Hi,

You guys helped me in the past with this addon:

Code:
local addonName, addonTable = ... ;

local addon = CreateFrame("Frame");

local GetCursorPosition, IsMouselooking = GetCursorPosition, IsMouselooking
local GetMouseFocus = GetMouseFocus
local UIParent, WorldFrame = UIParent, WorldFrame


function addon:FadeIn()
	if not MovieFrame:IsShown() then
		UIFrameFadeIn(UIParent, addonTable.TIMETOFADEIN, UIParent:GetAlpha(), addonTable.FADEIN);
	end
end;

function addon:FadeOut()
	UIFrameFadeOut(UIParent, addonTable.TIMETOFADEOUT, UIParent:GetAlpha(), addonTable.FADEOUT);
end;

function addon:Fadera()
	UIFrameFadeOut(UIParent, 0.1, UIParent:GetAlpha(), 0.01);
end;


addon.timer = 0
local taxi = 0
addon:SetScript("OnEvent", function(self, event, ...)

		if event == "PLAYER_CONTROL_LOST" and not (UnitAffectingCombat("Player") or InCombatLockdown() or IsInInstance()) then
			self.taxi = 1
			addon:Fadera();
		end;
		if event == "PLAYER_CONTROL_GAINED" then
			self.taxi = 0
		end;
		if event == "CINEMATIC_START" then
			self.taxi = 1
			addon:Fadera();
		end;
		if event == "CINEMATIC_STOP" then
			self.taxi = 0
		end;
		if event == "LFG_UPDATE" then
			addon:FadeIn();
			self.timer = 4
		end;
end);

addon:RegisterEvent('PLAYER_CONTROL_LOST')
addon:RegisterEvent('PLAYER_CONTROL_GAINED')
addon:RegisterEvent('CINEMATIC_START')
addon:RegisterEvent('CINEMATIC_STOP')
addon:RegisterEvent('LFG_UPDATE')



addon:SetScript("OnUpdate", function(self, elapsed)
		self.timer = self.timer + elapsed

		local speed = GetUnitSpeed("player");
		local x, y = GetCursorPosition();

		if InCinematic() or (QuestFrame:IsShown() and IsAddOnLoaded("CatchTheWind")) then
			self.timer = addonTable.TIMEAFK
			addon:FadeOut();
		elseif
		((self.taxi ~= 1
		and
		((self.x ~= x and not (not IsResting() and not IsInInstance()))
		or (self.y ~= y and not (not IsResting() and not IsInInstance()))
		or (UnitAffectingCombat("Player")
		or InCombatLockdown()
		or (speed ~=0 and not (not IsResting() and not IsInInstance()))
		or UnitName("mouseover")
		or WorldMapFrame:IsShown()
		or MailFrame:IsShown()
		or (CollectionsJournal and CollectionsJournal:IsShown())
		or GossipFrame:IsShown()
		or GameTooltipTextLeft1:GetText()
		or UnitCastingInfo("Player")
		or UnitChannelInfo("Player")
		or (UnitExists("Target") and not InCinematic())))
		)
		or ChatFrame1EditBox:IsShown()
		)
		and not (QuestFrame:IsShown() and IsAddOnLoaded("CatchTheWind"))
		then
			if not InCinematic() then
				addon:FadeIn();
			end;
		elseif not IsMouselooking() and self.timer > addonTable.TIMEAFK and (GetMouseFocus() == WorldFrame and not MovieFrame:IsShown())
		then
			self.timer = 0
			addon:FadeOut();
		end;
		if self.timer > addonTable.TIMEAFK or InCinematic() then
			if not IsMouselooking() and (GetMouseFocus() == WorldFrame and not MovieFrame:IsShown())

			then
				self.x = x
				self.y = y

			end;

			self.timer = 0
		end;
end)
After one of Legion's patches, it stopped hiding the map and objectives tracker, however. I don't know why. But that's fine.

The issue is, that also happens when the in-game cutscenes (those with the black bars, not the cinematic ones) play and it's kinda annoying to have the quest list + minimap showing up on top of the cutscene.

Is there a way to fix that?
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08-28-18, 07:29 AM   #2
zork
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Join Date: Jul 2008
Posts: 1,740
What is the parent frame of the minimap cluster?
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08-28-18, 02:26 PM   #3
Seerah
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Is this happening with all addons disabled? Because I'm not having an issue with things hiding during cutscenes (at least not with my PocketPlot and WFWW enabled).
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08-29-18, 01:22 AM   #4
Krainz
A Wyrmkin Dreamwalker
Join Date: Oct 2016
Posts: 57
Originally Posted by zork View Post
What is the parent frame of the minimap cluster?
I don't know.

Originally Posted by Seerah View Post
Is this happening with all addons disabled? Because I'm not having an issue with things hiding during cutscenes (at least not with my PocketPlot and WFWW enabled).
You are absolutely correct. That doesn't happen with all addons disabled. Is there a way of "protecting" this operation so other addons don't interfere with it?

If it helps, here's my framestack for the minimap and quest objectives:




Last edited by Krainz : 08-29-18 at 01:27 AM.
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08-29-18, 07:45 PM   #5
Seerah
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Posts: 10,860
One (or more) of your addons is changing the parent of these frames. A frame stack doesn't help with that.
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08-30-18, 12:19 AM   #6
zork
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Join Date: Jul 2008
Posts: 1,740
You can try
Lua Code:
  1. /run print(MinimapCluster:GetParent():GetName())
and
Lua Code:
  1. /run print(Minimap:GetParent():GetName())
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WoWInterface » Developer Discussions » Lua/XML Help » Using UIFrameFadeIn/Out to hide UIParent no longer hides the map and quest objectives

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