07-03-17, 11:49 AM | #1 |
Help with Name Colors
Hello,
What I want to do is in the chat bubbles have the units name color match their reaction to me. Ive tried for the past 2 hours with everything I try it pops up a error. Here is the code I'm currently using: Code:
local function UpdateFrame(frame, guid, name) if not frame.text then SkinFrame(frame) end frame.inUse = true if settings.showSender then local class if guid ~= nil and guid ~= "" then _, class, _, _, _, _ = GetPlayerInfoByGUID(guid) end if name then local color = RAID_CLASS_COLORS[class] or { r = 1, g = 1, b = 1 } frame.sender:SetText(("|cFF%2x%2x%2x%s|r"):format(color.r * 255, color.g * 255, color.b * 255, name)) if frame.text:GetWidth() < frame.sender:GetWidth() then frame.text:SetWidth(frame.sender:GetWidth()) end end end end Tooltip Custom Colors: Code:
CUSTOM_FACTION_BAR_COLORS = { [1] = {r = 1, g = 0, b = 0}, [2] = {r = 1, g = 0, b = 0}, [3] = {r = 1, g = 1, b = 0}, [4] = {r = 1, g = 1, b = 0}, [5] = {r = 0, g = 1, b = 0}, [6] = {r = 0, g = 1, b = 0}, [7] = {r = 0, g = 1, b = 0}, [8] = {r = 0, g = 1, b = 0}, } function GameTooltip_UnitColor(unit) local r, g, b if (UnitIsDead(unit) or UnitIsGhost(unit) or UnitIsTapDenied(unit)) then r = 0.5 g = 0.5 b = 0.5 elseif (UnitIsPlayer(unit)) then if (UnitIsFriend(unit, 'player')) then local _, class = UnitClass(unit) if ( class ) then r = RAID_CLASS_COLORS[class].r g = RAID_CLASS_COLORS[class].g b = RAID_CLASS_COLORS[class].b else r = 0.60 g = 0.60 b = 0.60 end elseif (not UnitIsFriend(unit, 'player')) then r = 1 g = 0 b = 0 end elseif (UnitPlayerControlled(unit)) then if (UnitCanAttack(unit, 'player')) then if (not UnitCanAttack('player', unit)) then r = 157/255 g = 197/255 b = 255/255 else r = 1 g = 0 b = 0 end elseif (UnitCanAttack('player', unit)) then r = 1 g = 1 b = 0 elseif (UnitIsPVP(unit)) then r = 0 g = 1 b = 0 else r = 157/255 g = 197/255 b = 255/255 end else local reaction = UnitReaction(unit, 'player') if (reaction) then r = CUSTOM_FACTION_BAR_COLORS[reaction].r g = CUSTOM_FACTION_BAR_COLORS[reaction].g b = CUSTOM_FACTION_BAR_COLORS[reaction].b else r = 157/255 g = 197/255 b = 255/255 end end return r, g, b end Code:
local color = RAID_CLASS_COLORS[class] or { r = GameTooltip_UnitColor(unit).r, g = GameTooltip_UnitColor(unit).g, b = GameTooltip_UnitColor(unit).b } I'm not the greatest at coding but I most of the time can fumble my way threw. Any help would be great. Thanks Coke |
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WoWInterface » Developer Discussions » Lua/XML Help » Help with Name Colors |
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