Hello all,
I'm looking for a way to hide the player arrow on the world map (And the little ping that pops up when you open the map)
I've tried a few scripts that don't seem to work anymore:
WorldMapUnitPositionFrame:SetAlpha(0),
as well as,
WorldMapPlayerLower:Hide() and WorldMapPlayerUpper:Hide()
I like to get really immersed so I keep the Minimap hidden (I use a basic compass instead) and find the quest based on the instructions the NPCs give me.
In this case, I'm trying to make the map work more like a real map, where I can't see a gps location of where my character is. Then I can get a lay of the land and look for landmarks, rivers, and roads without breaking the immersion.
I've done my best to search google as well as this site so I apologize in advance if this isn't possible or has already been asked. Thank you kindly!