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04-14-09, 07:50 AM   #1
xenios
A Deviate Faerie Dragon
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Join Date: Feb 2008
Posts: 13
Multi Spec Support

I started playing again (casually) so i plan on updating my frames. So far the biggest request from my guild has been multi-spec support. With 3.1 coming out and the ability to switch specs with a press of a button people want to be able to have their desktops / mousebindings / keybindings switch instantly as well.

I plan on implementing this in my frames using any new events(if they exist) and something like GetMainTalent() to figure out what spec the player is.

Code:
RDX.GetUnitByName(string.lower(UnitName("player"))).GetMainTalent()
By duping your existing preset desktops/mousebindings by 2, adding a suffix of _1-3 (or _specname), setting up symlinks, and then creating the on events it should all be automatic.

Now the reason i am posting is to ask if you had anything planned in regards to the new dual spec system? If so, please let me know as i would like to only have to code this once.
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