may be a newbie quatsion, but i need to filter auras (like player buffs) by duration, so anything that lasts longer than 1 minute for example isn't displayed.
I tried to do that in my PostUpdateAura, but while i managed to hide the unnecessary frames, this doesn't make them reposition.
I'm assuming i've to do somethign on the OnUpdate functions, but i'd like to have some more directions.
Thanks