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05-19-10, 04:22 PM   #1
markv
A Fallenroot Satyr
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KGUI v2.10 w/ Multi-Resolution Support.

http://www.wowinterface.com/download...6766-KGUI.html

I've had a couple of requests for my UI so I packaged it up and released it here on WoW Interface. I just finished creating it on Tuesday so I am sure there will be some things that don't work 100%

Feel free to make comments or suggestions or if you have any questions ask away.

Last edited by markv : 05-26-10 at 04:42 PM.
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05-19-10, 04:34 PM   #2
Wella
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I like the general theme and it looks very slick, but there are some things which just seem unnecessary: the odd, often distorted gradients; separate panels for damage text; some general unevenness.

Although I must say, this is one of my favourite bottom-panel UIs of late. Good job! (You've also reminded me that ArkInventory is pro.)
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05-19-10, 04:43 PM   #3
markv
A Fallenroot Satyr
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Originally Posted by Wella View Post
I like the general theme and it looks very slick, but there are some things which just seem unnecessary: the odd, often distorted gradients; separate panels for damage text; some general unevenness.

Although I must say, this is one of my favourite bottom-panel UIs of late. Good job! (You've also reminded me that ArkInventory is pro.)
yeah I need to pick up a new alignment program which I'll do some time this week and probably tweak the bottom some more, I know things are a bit off but hey the UI is only 2 days old, literally!

The gradients are just something I've been playing around with, you can easily change those in kgPanels. I still don't know what I want for my background on them so I am trying them how to see how I like them.

Separate panels for damage is because I wanted to move my damage out of the main portion of my screen, but still need to monitor both incoming and outgoing from time to time, and it just kind of made it symmetrical on the bottom.

I'm kind of strapped as to what to put down there in those spots if I don't put the scrolling combat text there.

If you've got some tips/tricks for making the panels the same size/etc etc i'm all ears. I've not done a lot of futzing around with kgPanels and that so I'm not overly versed on it.
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05-19-10, 05:57 PM   #4
markv
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hah I'd like to say thanks Wella, your comment about the MSBT location made me think of what I could put there to replace it. I've always wanted to play around with eavesdrop so I'm tinkering with it trying to get it to work so it lines up as Player in one box target in the other.

Should be interesting to see when I'm done. I'll just have to clear out some combat recap stuff which shows up in the middle and looks weird.
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05-20-10, 02:46 AM   #5
markv
A Fallenroot Satyr
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Alright I uploaded v2.01 and it should have most of the changes needed done to it. There are a few things I want to fix but I need to delve in to some lua code for eavesdrops and whisp to fix the issues with them so they're just going to have to stay a bit wonky for now.

Let me know your thoughts on it.

Wella let me know how the alignment looks for you as I posted a new screenshot with some raid frames showing.
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05-22-10, 07:09 PM   #6
markv
A Fallenroot Satyr
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Updated the release to v2.10. Finalized the dps layout and added in multiple resolution support. Also added in /command to resize / reposition chat windows to make setting up easier.

Also started working on a healer setup but that won't begin in earnest for another week or so, waiting for input from people about how it looks.

I will also start working on reducing the release size down even more by shifting some of the fonts/graphics I use from other mods in to a central location and using that instead.

Last edited by markv : 05-22-10 at 07:20 PM.
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WoWInterface » AddOns, Compilations, Macros » Released Compilations » KGUI - 1680x1050 @~ 1/3rd UI Scale


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