Working on bringing back a really old oUF layout of mine called oUF_Orbs.
Currently creating all the textures I need.
Work in progress:
I have decided on this so far:
healthbar - center orb powerbar - inner bottom ring classpowerbar - inner top ring alternativepowerbar - outer bottom ring (will be hidden if not available) castbar - outer top ring with a circular icon on the left center
classpowerbar and castbar may switch places though.
On top of that all the highlight/background textures and glows for debuffs.
What I have yet to decide is how to handle the absorbbar. I could do that Path of Exile style and overlay the health orb. I did sth similar in oUF_Diablo and kind of liked it.