Thread Tools Display Modes
Prev Previous Post   Next Post Next
02-26-19, 03:52 AM   #1
Naga'an
A Defias Bandit
Join Date: Feb 2019
Posts: 2
Flipping a default frame

How do I flip the WarlockPowerFrame? Specifically the Demonology power frame. I’ve tried /run WarlockPowerFrame:SetRotation() and /run WarlockPowerFrame:SetTexCoords() with appropriate values but neither work; I always get an error stating SetRotation() or SetTexCoords() are nil values.

I’m trying to flip the power frame upside-down.

With some free time I managed to flip it, but the shards remained unflipped.

https://i.imgur.com/8BhMXTE.jpg

This is what I used:

Code:
local Addon = CreateFrame("Frame")
    Addon:SetScript("OnEvent", function(self, event, ...) return self[event](self, ...) end)
    Addon:RegisterEvent("PLAYER_ENTERING_WORLD")

local function yOffset(Frame, Offset)
    local P = { Frame:GetPoint() }
    Frame:SetPoint(P[1], P[2], P[3], P[4], Offset)
end

-- Inverts texture vertically.
local function yInvertTexture(Texture)
    local Left, Top, _, Bottom, Right = Texture:GetTexCoord()
    Texture:SetTexCoord(Left, Right, Bottom, Top)
end

-- Inverts all child textures of a frame.
local function yInvertAllTextures(Frame)
    for _, Region in pairs({ Frame:GetRegions() }) do
        if Region:IsObjectType("Texture") then yInvertTexture(Region) end
    end
end

function Addon:PLAYER_ENTERING_WORLD()
    yOffset(WarlockPowerFrame, 180)
    yInvertAllTextures(WarlockPowerFrame)
end
Any help would be greatly appreciated.
  Reply With Quote
 

WoWInterface » Developer Discussions » General Authoring Discussion » Flipping a default frame


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off