I've read the "tutorial" to create skins, but even with my programming skills, I can't figure it out yet.
My goal right now would be to add a <PlayerModel ...> section with size, anchors, scripts sub sections in a frame (to replace the face texture) and I know how to add it to xml, but I think it would be nice to create a skin about it with properties and everything. Perhaps I could add other properties to existing skins too when I manage to know how. (Like MyModel from the discord's site download)
I know I need a guid to create one and it's easy to get a brand new one. I get lost with the .net stuff tho and don't picture where the properties add themselves.
Where can I get info to go farther from there?