ACEGUI, how to set :SetPropagateKeyboardInput?
Hi,
quick question, I want to set :SetPropagateKeyboardInput() on a frame create by ACEGui:create() ... is that possible? Hopefully it is :O
If I read the ace code correctly, the original blizz frame is in <ace widget>.frame ... but setting it in that object didn't help ...
Thanks!
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