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01-03-23, 05:02 PM   #1
Gello
A Molten Giant
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Join Date: Jan 2005
Posts: 521
Is anyone able to reproduce this crash bug?

Is it just me or does showing a frame from within a texture's OnEnter cause anyone else's client to crash to desktop if you /reload?

The following XML creates a small dialog frame with a left and right arrow.
  • The left arrow is a Button and if I put the mouse over it and /reload it reloads the client for me as expected.
  • The right arrow is a Texture and if I put the mouse over it and /reload it reliably 100% crashes to desktop for me. Without the typical crash dialog to type what you're doing and send to Blizzard.
  • If I move the mouse off the right arrow, /reload works just fine.
Code:
<Ui>
    <Frame name="TestCrashBug" parent="UIParent" inherits="DefaultPanelTemplate">
        <Size x="200" y="150"/>
        <Anchors>
            <Anchor point="CENTER"/>
        </Anchors>
        <Frames>
            <Button parentKey="CloseButton" inherits="UIPanelCloseButtonDefaultAnchors"/>
            <!-- if this frame is shown from the TestCrashBug.Texture's OnEnter, /reload will crash the client -->
            <!-- but moving the mouse off the frame so this frame is hidden, /reload will not crash the client -->
            <!-- (this behavior is the same if this frame has a different parent and no anchor/size/contents)-->
            <Frame name="TestCrashBugChild" hidden="true">
                <Size x="140" y="40"/>
                <Anchors>
                    <Anchor point="TOP" x="0" y="-32"/>
                </Anchors>
                <Layers>
                    <Layer level="ARTWORK">
                        <FontString parentKey="Text" inherits="GameFontHighlight" setAllPoints="true"/>
                    </Layer>
                </Layers>
            </Frame>
            <!-- if I /reload when the mouse is over this, reloads fine -->
            <Button parentKey="Button">
                <Size x="50" y="50"/>
                <Anchors>
                    <Anchor point="BOTTOMLEFT" x="20" y="16"/>
                </Anchors>
                <NormalTexture file="Interface\Icons\Misc_ArrowLeft"/>
                <Scripts>
                    <OnEnter>
                        TestCrashBugChild.Text:SetText("/reload now and it may be fine")
                        TestCrashBugChild:Show()
                    </OnEnter>
                    <OnLeave>
                        TestCrashBugChild:Hide()
                    </OnLeave>
                </Scripts>
            </Button>
        </Frames>
        <Layers>
            <Layer level="ARTWORK">
                <!-- if I /reload when mouse is over this, client crashes -->
                <Texture parentKey="Texture" file="Interface\Icons\Misc_ArrowRight">
                    <Size x="50" y="50"/>
                    <Anchors>
                        <Anchor point="BOTTOMRIGHT" x="-16" y="16"/>
                    </Anchors>
                    <Scripts>
                        <OnEnter>
                            TestCrashBugChild.Text:SetText("/reload now and client may crash")
                            TestCrashBugChild:Show()
                        </OnEnter>
                        <OnLeave>
                            TestCrashBugChild:Hide()
                        </OnLeave>
                    </Scripts>
                </Texture>
            </Layer>
        </Layers>
    </Frame>
</Ui>
My other WoW machine is currently dedicated for other purposes and can't test on that one for now.
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WoWInterface » Developer Discussions » Lua/XML Help » Is anyone able to reproduce this crash bug?


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