Hello folks, I have a pretty in-depth question here, so please read it through prior to flaming me :P
I'm actually using a heavily modified version of oUF, and what I'm attempting to do is relocate / recreate the unitframes based on class.
I.E., if I'm on a rogue, I'd like the unitframes to spawn 30 pixels from the top, versus on a druid, I'd like them to spawn 110 pixels from the bottom. And other options.
Any ideas? I've looked into doing it around the ouf:spawn tags, but I can't seem to figure out how to do it conditionally, it just doesnt spawn the frames at all if i do it based on a Unitclass("player")=="Rogue" type line.