half life 2 remake ! - WoWInterface
Thread Tools Display Modes
07-01-13, 03:44 AM   #1
An Aku'mai Servant
AddOn Author - Click to view addons
Join Date: Jun 2011
Posts: 37
half life 2 remake !

Hi guys,

I am trying to remake hl2 unit frames using oUF.

I wanna know what textures were used in the screen shot above and how to implement them in my own oUF. I am not at all experienced with PitBull at all which was used by original author.


I am particular interested in knowing how to implement rounded corners and cast bar background (the slanted texture).

Thanks in advance.
  Reply With Quote
07-01-13, 08:16 AM   #2
A Molten Giant
Dawn's Avatar
AddOn Author - Click to view addons
Join Date: May 2006
Posts: 918
I'm pretty certain that he used kgpanels for the backgrounds, not Pitbull. Textures should be included in the package you linked. Those rounded corners are textures, too.

As for oUF, take a look at other layouts and how they implement textures. There's an extra sub forum for oUF where you can get help. But keep in mind, that it's a good idea to already have something (code) to show/work with to get some/better/faster help. Instead of just asking "how to xyz". As this can be figured out on your own with some research and that's work to be done on your part if you really want to get somewhere.
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

  Reply With Quote

WoWInterface » Developer Discussions » Graphics Help » half life 2 remake !

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off