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11-07-05, 11:52 AM   #21
Havocc
A Murloc Raider
Join Date: Oct 2005
Posts: 7
Quu, I did notice one small bug in MC this week (mage). A pet remained on the live list, couldn't remove it. Decursive would say, something like, out of range but probably is not cursed. Pet was indeed not cursed. Not sure if this has something to do with a pet being killed and not being rezzed/resummoned right away.

PS Thanks for your hardwork

Last edited by Havocc : 11-08-05 at 05:53 PM.
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11-15-05, 01:16 AM   #22
painstalker
A Defias Bandit
Join Date: Nov 2005
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Lightbulb Possible to add auto-decursive?

Is it possible to add some sort of auto-decurse? so you could activate and dont need to click the whole time.... I know im lazy, but i would want it
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11-15-05, 03:42 AM   #23
mikezter
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no, that isnt possible.
spellcasting is bound to hardware events.

edit: typo
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11-15-05, 06:47 AM   #24
dafire
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there have been some official posts from slouken about decursive:

Title: Re: Blue: Decursive = Bannable 3rd Party Program?
Poster: slouken
Date (MEZ): 05.09.2005 [14:28]
Original Post: Click here

Posting:

I might point out that the designers would like to disable it, but until that's solved, nobody should be banned for using it.
30.09.2005:

FYI, the designers feel that Decursive goes beyond the intent of the UI scripting system, and if they had an easy way to disable it, they would.

However, for the moment, it's fine to use.
however .. as long as you can use it.. use it
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12-06-05, 10:33 AM   #25
levelzero
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I've been using this in MC for our last few runs and I really like the bar down the screen letting me know when a curse has hit our raid party. It is extremely helpful! Also, the ability to setup a skip list makes this the must have MOD for Mages in MC. Thanks for this!
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12-14-05, 09:41 AM   #26
painstalker
A Defias Bandit
Join Date: Nov 2005
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Tried now

Its very nice, but there's 2 things i would want:
1:Like your spell alert, being able to hide the decursive bar without having the "big" bar to show, just the decurse signs coming from where you hid it.
2:Stop having mind vision on the list?
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01-06-06, 07:43 AM   #27
levelzero
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Hi Ya Quu!

Any chance of us seeing an update for Decursive in the near future? 1.9 seems to break the beta (at least as far as I can tell). When I click my /decursive macro, nothing is getting decursived

Thanks!
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01-06-06, 01:03 PM   #28
Havocc
A Murloc Raider
Join Date: Oct 2005
Posts: 7
Originally Posted by levelzero
Hi Ya Quu!

Any chance of us seeing an update for Decursive in the near future? 1.9 seems to break the beta (at least as far as I can tell). When I click my /decursive macro, nothing is getting decursived

Thanks!
Hmm mine works just fine so far. Hopefully Quu's still developing this though =) Uber addon.
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01-06-06, 01:07 PM   #29
guice
A Cobalt Mageweaver
Join Date: Jan 2005
Posts: 236
I'm still using the original version of Decursive and it didn't break, thankfully.

Last edited by guice : 01-06-06 at 01:12 PM.
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01-11-06, 12:40 AM   #30
Quu
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http://utena.otakuvideo.com/~quu/Decursive_1.9.0.zip

Its not quiet "beta" but I want to test it in a raid before i release it and post it officially

-------------------------------------------------------------------------------
-- TODO get more current translations
-- TODO add mana check to the decursive... so it won't cast the spell if out of mana
-- TODO allow people to edit and store the debuffs them selves... to custimze the skip list
-- TODO add a debuff priority list... "IE look for these first"
-- TODO add warlock support
-- TODO make the main bar "hideable" instead of just closeable
-- TODO figure out a way to show that there is more than one debuff in the live list
-- TODO add more macro and keybidnings
-- TODO do a code cleanup
-------------------------------------------------------------------------------
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01-11-06, 01:34 PM   #31
Quu
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ok... the changes i made since the first beta (which is no longer downloadable)

I made the live window remeber when it is hidden... but did not make it hidden by default... just click the "X" and its hidden

I made an options dialog... to change most of the settings

added a custom text display that is movable... this is all the "spam" messages that decursive spews out... you can have it display in the default chat, in this movable display... or in both... or niether

I added more key bindings and macros... but need to add two more (the showing and hiding of the optiosn screen and the text anchor)

I decided not to make the live list auto hide when in shadow/bear/cat form... since you might need to see it and shift out to help cure

I made the live list length custimizable... from 1-15 people in the "cure queue"... you can skip ahead

i also fixed the bug where the names and decription (not just the icon) was not clickable

I added greater dreamless sleep to the skip list...

i also added the anility to skip stealthed party members...
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01-12-06, 10:48 AM   #32
wallenium
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the german loc-file

fixed nearly all

Code:
-------------------------------------------------------------------------------
-- German localization
-------------------------------------------------------------------------------
if ( GetLocale() == "deDE" ) then

	DCR_DISEASE = 'Krankheit';
	DCR_MAGIC = 'Magie';
	DCR_POISON = 'Gift';
	DCR_CURSE = 'Fluch';
	DCR_CHARMED = 'Verf\195\188hrung';

	DCR_PET_FELHUNTER = "Teufelsj\195\164ger";
	DCR_PET_DOOMGUARD = "Verdammniswache";
	DCR_PET_FEL_CAST  = "Magie verschlingen";
	DCR_PET_DOOM_CAST = "Magiebannung";

	DCR_SPELL_CURE_DISEASE        = 'Krankheit heilen';
	DCR_SPELL_ABOLISH_DISEASE     = 'Krankheit aufheben';
	DCR_SPELL_PURIFY              = 'L\195\164utern';
	DCR_SPELL_CLEANSE             = 'Reinigung des Glaubens';
	DCR_SPELL_DISPELL_MAGIC       = 'Magiebannung';
	DCR_SPELL_CURE_POISON         = 'Vergiftung heilen';
	DCR_SPELL_ABOLISH_POISON      = 'Vergiftung aufheben';
	DCR_SPELL_REMOVE_LESSER_CURSE = 'Geringen Fluch aufheben';
	DCR_SPELL_REMOVE_CURSE        = 'Fluch aufheben';
	DCR_SPELL_PURGE               = 'Reinigen';
	DCR_SPELL_NO_RANK             = '';
	DCR_SPELL_RANK_1              = 'Rang 1';
	DCR_SPELL_RANK_2              = 'Rang 2';

	BINDING_NAME_DCRCLEAN = "Reinige Gruppe";
	BINDING_NAME_DCRSHOW    = "Zeige/Verstecke die Liste der Betroffenen";

	BINDING_NAME_DCRPRADD     = "Ziel zur Priorit\195\164tenliste hinzufügen";
	BINDING_NAME_DCRPRCLEAR   = "Priorit\195\164tenliste leeren";
	BINDING_NAME_DCRPRLIST    = "Priorit\195\164tenliste ausgeben";
	BINDING_NAME_DCRPRSHOW    = "Zeige/Verstecke die Priorit\195\164tenliste UI";
	
	BINDING_NAME_DCRSKADD   = "Ziel zur Ignorierliste hinzufügen";
	BINDING_NAME_DCRSKCLEAR = "Ignorierliste leeren";
	BINDING_NAME_DCRSKLIST  = "Igorierliste ausgeben";
	BINDING_NAME_DCRSKSHOW  = "Zeige/Verstecke die Ignorierliste UI";

	DCR_PRIORITY_LIST  = "Decursive Priorit\195\164tsliste";
	DCR_SKIP_LIST_STR  = "Decursive Ignorierliste";
	DCR_POPULATE_LIST  = "Schnellbest\195\188cken der Decursive Liste";
	DCR_SKIP_OPT_STR   = "Decursive Optionsmen\195\188";
	DCR_RREMOVE_ID     = "Entferne diesen Spieler";
	DCR_HIDE_MAIN      = "Liveliste verstecken";
	DCR_RESHOW_MSG     = "Um die Liveliste wieder zu zeigen, /dcrshow  eingeben";

    DCR_PRINT_CHATFRAME = "Nachrichten im normalen Chat ausgeben";
    DCR_PRINT_CUSTOM    = "Nachrichten im Fenster ausgeben";
    DCR_PRINT_ERRORS    = "Fehlermeldungen ausgeben";
    DCR_AMOUNT_AFFLIC   = "Anzahl der Betroffenen zur Anzeige : ";
    DCR_BLACK_LENGTH    = "Sekunden auf der Blacklist : ";
    DCR_SCAN_LENGTH     = "Sekunden zwischen den Echtzeitscans : ";
    DCR_ABOLISH_CHECK   = "\195\188berprüfe ob Reinigung m\195\182glich ist";
    DCR_BEST_SPELL      = "Benutze immer den h\195\182chsten Rang des Spruches.";
    DCR_RANDOM_ORDER    = "Heile in einer zuf\195\164lligen Reihenfolge";
    DCR_CURE_PETS       = "Untersuche und heile Pets";
    DCR_IGNORE_STEALTH  = "Ignoriere unsichtbare Einheiten";
    DCR_ANCHOR          = "Decursive Textbox";


	-- $s is spell name
	-- $a is affliction name/type
	-- $t is target name
	DCR_DISPELL_ENEMY    = "Kanalisiere '$s' auf den Gegner!";
	DCR_NOT_CLEANED      = "Nichts zu reinigen";
	DCR_CLEAN_STRING     = "Kanalisiere $s auf $t um $a zu entfernen";
	DCR_SPELL_FOUND      = "Spruch $s gefunden!";
	DCR_NO_SPELLS        = "Keine kurierenden Spr\195\188che gefunden!";
	DCR_NO_SPELLS_RDY    = "Keine Spr\195\188che bereit!";
	DCR_OUT_OF_RANGE     = "$t ist ausser Reichweite und sollte von $a geheilt werden!";
	DCR_IGNORE_STRING    = "$a auf $t gefunden... Ignoriert";

    DCR_INVISIBLE_LIST = {
	["Schleichen"]       = true,
	["Unsichtbarkeit"]     = true,
	["Schattenhaftigkeit"]  = true,
    }

-- this causes the target to be ignored!!!!
	DCR_IGNORELIST = {
		["Verbannen"] = true,
		["Phasenverschiebung"] = true,
	};

-- ignore this effect
	DCR_SKIP_LIST = {
		["Traumloser Schlaf"] = true,
		["Großer traumloser Schlaf"] = true,
		["Gedankensicht"] = true,
};

-- ignore the effect bassed on the class
    DCR_SKIP_BY_CLASS_LIST = {
	[DCR_CLASS_WARRIOR] = {
		["Hysterie der Urahnen"]   = true,
		["Manabrand"]        = true,
		["Tainted Mind"]       = true,
	};
	[DCR_CLASS_ROGUE] = {
		["Stille"]            = true;
		["Hysterie der Urahnen"]   = true,
		["Manabrand"]        = true,
		["Tainted Mind"]       = true,
	};
	[DCR_CLASS_HUNTER] = {
		["Magma Shackles"]     = true,
	};
	[DCR_CLASS_MAGE] = {
		["Magma Shackles"]     = true,
	};
    };

Last edited by wallenium : 01-12-06 at 10:56 AM.
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01-13-06, 12:52 PM   #33
Quu
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i am told that there is a bug... paladins are trying to cure mind controlled players

pre patch 1.9 it seamed to have worked... post patch 1.9 it is not

I use the function call UnitIsCharmed( unit) to determian is they are mind controlled... and skip them if they are...
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02-07-06, 05:15 AM   #34
mikma
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I think you use background code that makes mac-clients "semi-crash" (freeze for 5-10 secs and crash-message but game still continues to work). Also this happens:



Macintosh can't handle transparent background settings (or something)...

Last edited by mikma : 02-07-06 at 05:22 AM.
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WoWInterface » AddOns, Compilations, Macros » Alpha/Beta AddOns and Compilations » Decursive (Big Change)

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