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08-05-05, 09:58 AM   #1
Savant
A Defias Bandit
Join Date: Aug 2005
Posts: 2
Chat Mod (automatically join chats on startup)

Hi there,

i made a (very) little script that should join an ally-chat channel right after firing up the game. So far the thingie works, _but_ only after i did a /console reloadui after restart.

Heres the code in the LUA file which is startet at loadup (usual xml/toc-file construction):

Code:
function Join_Chat()

JoinChannelByName("AllyChat")
ChatFrame_AddChannel(ChatFrame1, "AllyChat")

end
Like i said, when i trigger /console reloadui after startup it works like a charm. But it will not join the channel right after logging in. What could be wrong??
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