Originally Posted by Arxae
But that is just a static bar on the screen. Thats what i have now
I ment that as soon as you cast trap launcher, THEN the frames pop up
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Not really quite what you wanted, but you could put a bar ( arranged how you like), where you like, using bartender4, then lower visibility, or use a conditional that makes it seen, when you use trap launcher? Or am I totally misunderstanding what you want, and how bt4's conditionals work?
Edit: I'm gonna go try that, lol. Someone help me with a conditional? Should it be like if trap launcher active, then show?
Edited Edit: I REALLY love this community~