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05-06-11, 10:37 PM   #1
Aprikot
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Join Date: Feb 2010
Posts: 284
ShardBar texture issue

The ShardBarFrameShard background textures appear to accept SetGradientAlpha() only if their frame slot has no active shard, whereas they will accept SetVertexColor() shard or not.

The textures:
Code:
select(5,ShardBarFrameShard1:GetRegions()),
select(5,ShardBarFrameShard2:GetRegions()),
select(5,ShardBarFrameShard3:GetRegions()),
The effect:


This has me stumped...wondering if anyone can shed any light. Thanks.
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WoWInterface » Developer Discussions » Lua/XML Help » ShardBar texture issue


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