Thread Tools Display Modes
Prev Previous Post   Next Post Next
10-16-10, 05:46 PM   #1
Dukatt
A Murloc Raider
Join Date: Nov 2007
Posts: 5
A few errors

First one

Interface\AddOns\nUI\Integration\nUI_Minimap.lua:465: attempt to compare number with nil
Time: 10/16/10 17:40:17
Count: 5
Stack: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:465: in function <Interface\AddOns\nUI\Integration\nUI_Minimap.lua:464>

Locals: (*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare number with nil"
Second one

Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:284: Usage: SaveBindings(1|2)
Time: 10/16/10 17:55:15
Count: 1
Stack: [C]: in function `SaveBindings'
Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:284: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167>

Locals: (*temporary) = 543908713
And the third...big one.

Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:346: attempt to index global 'this' (a nil value)
Time: 10/16/10 17:56:39
Count: 3
Stack: Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:346: in function `handler'
Interface\FrameXML\SecureTemplates.lua:540: in function `SecureActionButton_OnClick'
Interface\FrameXML\SecureTemplates.lua:580: in function <Interface\FrameXML\SecureTemplates.lua:572>

Locals: popup = nUI_SoloUnit_Pet_Popup {
0 = <userdata>
onUnitPopupUpdate = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:353
initialize = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:353
displayMode = "MENU"
class = nUI_SoloUnit_Pet {
}
texture = nUI_SoloUnit_Pet_PopupTexture {
}
}
anchor = nUI_SoloUnit_Pet {
0 = <userdata>
applyFrameFader = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:550
parent = nUI_UnitPanel_Player {
}
setUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:761
newUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:451
applySkin = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:711
configText = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:384
skin = <table> {
}
anchor = <table> {
}
background = nUI_SoloUnit_Pet_Background {
}
applyOptions = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:620
options = <table> {
}
skinName = "nUI_SoloUnit_PetSkin"
Faders = <table> {
}
popup = nUI_SoloUnit_Pet_Popup {
}
cachedSetUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:633
height = 115.968
Labels = <table> {
}
changeScale = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:533
applyAnchor = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:579
active = true
scale = 1
unit = "pet"
clickable = false
anchor_pt = "TOP"
setVisibility = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:746
click_cast = true
alpah = 1
xOfs = 0
relative_pt = "BOTTOM"
width = 168
yOfs = 0
unit_info = <table> {
}
relative_to = "nUI_SoloUnit_Player_Feedback"
applyScale = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:499
Elements = <table> {
}
refreshSkin = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:734
setEnabled = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:466
enabled = true
}
(*temporary) = nil
(*temporary) = "pet"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'this' (a nil value)"
frame = nUI_SoloUnit_Pet_Feedback {
0 = <userdata>
relative_to = "$parent"
parent = nUI_SoloUnit_Pet {
}
setUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:633
newUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:898
vInset = 0
Super = <table> {
}
configText = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:384
anchor = <table> {
}
background = nUI_SoloUnit_Pet_Feedback_Background {
}
enabled = true
options = <table> {
}
text = nUI_SoloUnit_Pet_FeedbackText {
}
height = 57.984
Labels = <table> {
}
hScale = 0.4
applyAnchor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:539
active = true
scale = 1
unit = "pet"
clickable = true
texture = nUI_SoloUnit_Pet_FeedbackTexture {
}
unit_info = <table> {
}
click_cast = true
yOfs = 0
xOfs = 0
relative_pt = "TOPLEFT"
width = 168
highlight = nUI_SoloUnit_Pet_FeedbackHighlight {
}
hInset = 0
menu = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:337
applyScale = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:945
anchor_pt = "TOPLEFT"
vScale = 0.384
setEnabled = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:918
applyOptions = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:984
}
UnitName = <function> defined =[C]:-1
ToggleDropDownMenu = <
Hope this is what you needed for bug reports.
 
 

WoWInterface » Featured Projects » nUI, MozzFullWorldMap and PartySpotter » Support » nUI: Bug Reports » A few errors


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off