Quantcast
LF-help with target and ToT frame editing in lua - WoWInterface
Thread Tools Display Modes
05-06-11, 09:24 PM   #1
ak_mr_green
A Defias Bandit
Join Date: Feb 2010
Posts: 2
LF-help with target and ToT frame editing in lua

What I would like to do is ADD an "image" into the lua (iguess>.<) of the oUF that i have choose'n/will choose to use, as my player/target/ToT frames.

I'd like this image to be behind the Hp/power bar frame of the target. ToT and Focus frame's. When you have nothing target'd there is no frame, but when you do, obviously the target "frame" pops up showing you the infomation about the target.
I would like my image to be attached to the back side of the target bar frame's i am useing/will create.

If anyone has used or try'd out spartanUI, I would like the frames to operate something close to that.

Here is a pic to try and help me describe it? O.o

The white circle'd frame's/bars are (close to) the bars i would like to use. But i would like them to have a border/background type image, like in the spartanUI taht is below them. The thing is, I want the border/background, that I add, to Not be there if I do NOT have a target. If i have a target tho, i want the bar frames to be displayed, overtop of "said" background image.




My PROBLEM!!!

I'm really new to all of this, and have been try'ing to educate myself the best i can but its rather..... intimidating,(lol, i cant spell either!)
I can make the image i want on my own, all fine and easy, but Actualy makeing the image work in the oUF with the target frame, just, confuse's me. I dont know If I'm asking in the right place, or if I'm even asking the right question!

TY for help if ANY is out there!
  Reply With Quote
05-06-11, 10:08 PM   #2
voodoodad
Large, Friendly Letters!
 
voodoodad's Avatar
Join Date: Oct 2008
Posts: 1,632
If you use Kgpanels or the like you can simply make the target and tot the parent of the background texture. That way if you don't have a target the background won't show up.

If you're doing this through pure lua I'm sure someone will come along and pass along some incantation that will work.
__________________

~ no need to make the message completely obnoxious - Cairenn
  Reply With Quote
05-06-11, 10:35 PM   #3
ak_mr_green
A Defias Bandit
Join Date: Feb 2010
Posts: 2
It's quite possible you just saved me hour's of headache!

Altho someone coming along with some crazy incantation, like you said, would be nice.

This May just work till then>.<!

I haven't used Kgpannels either but it looks rather simple. TY!

I am still interested in how one would go about doing this within just the Lua.

If someone knows of a tutorial explaining it(because it's to complicated for a forum post) I would gladly check it out.
  Reply With Quote
05-07-11, 12:24 AM   #4
voodoodad
Large, Friendly Letters!
 
voodoodad's Avatar
Join Date: Oct 2008
Posts: 1,632
Here is a KGpanels tutorial that helped me. Keep in mind it's about a year and a half old, but the basics should still apply. I haven't used it in a long time but I remember it being pretty easy to use.
__________________

~ no need to make the message completely obnoxious - Cairenn
  Reply With Quote
05-07-11, 01:30 AM   #5
Mischback
A Cobalt Mageweaver
 
Mischback's Avatar
AddOn Author - Click to view addons
Join Date: Aug 2009
Posts: 221
No need for kgpanels, if you're already using oUF. You simply create a texture in your target-styling function with the correct "image". oUF will handle all other stuff for you, since it will hide all target-associated stuff, when you don't have a target and will show it, when you target something.
__________________
  Reply With Quote

WoWInterface » Featured Projects » oUF (Otravi Unit Frames) » LF-help with target and ToT frame editing in lua

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off