Originally Posted by Canities
Just for clarification, don't forget to change Kraftman to your characters name. If you don't it will not work, unless you actually have a character called Kraftman.
|
Yea I made sure that was changed to my character name, it apparently broke it because even when not on the character name listed it defaulted to bliz's target frame
I am at work now but I will try taking out the "else" so it looks like this;
--actionbar background
local createArtwork = function(self)
local t = self:CreateTexture(nil,"BACKGROUND",nil,-8)
t:SetAllPoints(self)
t:SetTexture("Interface\\AddOns\\rTextures\\target2")
if UnitName("player") == "Kraftman" then
t:SetTexture("Interface\\AddOns\\rTextures\\target")
end
but I don't know...