Testing addons that rely on inter-addon communication
Hey guys,
I'm in the middle of working on a couple addons that require chat channel monitor and inter-addon communication via the SendAddonMessage functionality. The addon will communicate with other users of this addon and share information, etc. Nothing new really, as this type of communication is already being done by dozens of other addons.
What I'm wondering is.. How does one test such an addon without other people using it? I'm confident that once data parsing works, it it will work just as well with other people. I've done Lua development before, and made addons for private use, but never have I used chat channels or the SendAddonMessage functionality so I'm new to these areas.
Cheers,
-robodude666
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