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03-07-21, 11:58 AM   #1
sezz
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Event that indicates that conduit data is available?

Is there an event that fires when installed conduits can be queried after logging in (specifically soulbindData.tree.nodes returned by C_Soulbinds.GetSoulbindData or C_Soulbinds.FindNodeIDActuallyInstalled)?

PLAYER_ENTERING_WORLD is too soon (it sometimes works but doesn't anymore after zoning), SPELLS_CHANGED isn't reliable either.

The following events work, but they require that the user interacts with the soulbind UI which shouldn't be required:

SOULBIND_CONDUIT_INSTALLED
SOULBIND_ACTIVATED

I tried to RegisterAllEvents on a frame and output the last x events after the data is available, but couldn't find anything useful.

The goal is to only activate part of my addon when a specific conduit is installed.
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03-07-21, 01:26 PM   #2
Fizzlemizz
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Possibly CURRENCY_DISPLAY_UPDATE?

The charges tray registers for this when it shows.
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Last edited by Fizzlemizz : 03-07-21 at 01:36 PM.
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03-07-21, 05:07 PM   #3
sezz
A Chromatic Dragonspawn
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Originally Posted by Fizzlemizz View Post
Possibly CURRENCY_DISPLAY_UPDATE?

The charges tray registers for this when it shows.
Interesting, but seems to fire even before PLAYER_ENTERING_WORLD.

I just had a a look at some random WAs related to conduits and they all seem to use a timer for this, maybe that's currently really the only way.
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WoWInterface » Developer Discussions » Lua/XML Help » Event that indicates that conduit data is available?

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