Scaling Issues
Hi, I am working on a UI at the moment and am having a few issues with scaling. I have tried working with several scales (0.64 to 1) and can't seem to get accurate dimensions returned.
Example: I set a frame height at the same height as the UIParent/WorldFrame, 768 for instance, and is shorter than the UIParent frame, which states that it is 768.
Any suggestions?
Thanks.
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